I am having trouble with ragdoll implimentation

Would anyone be willing to help me with a project I am working on? I am having trouble implementing rag doll into a 3rd person game I am making. When I activate ragdoll I noticed it was apparently using the wrong physics asset. Now that I deleted and replaced that wrong manikin physics asset with my own fine tuned version of the asset the character collapses right away and doesn’t function like he used to.
This is for a senior seminar project so it’s very important to me that I get this work as best as I can. And I am unafraid to show my code, tough not sure how I would share my project over the internet.

Hi @Old_Clone_Capt,

I used this tutorial series to learn about setting up my ragdoll in a thirdperson game. Hope this helps!