Hello there @x_Chloe_K_x!
It sounds like your instance of “BP_AdventureGameMode” might not be properly compiled, or missing a redirector, or improperly set as an Actor (should be a child of “AdventureGameMode”). Let’s try a few steps to resolve this:
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Open “BP_AdventureGameMode” and re-compile, then check the compiler results for any errors
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Verify the BP’s parent class, and make sure it’s set to AdventureGameMode
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Select your project’s main folder, right click, and select “Fix Redirectors”
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Close UE, and perform a cache clear, via deleting folders Binaries, Saved and Intermediate. Then, re-generate your project files from VS