I’m having some issues with my first attempt at working on HUD elements that use materials (I want to build an overlay).
I followed a tutorial on Youtube which showed you the basics, drawing a red square using a material in the top left hand corner of the screen) but when I follow the tutorial my square is black!
I did a Google search and find an answer relating to selecting whether the material is lit or unlit, however after trying both neither seem to work.
I already have a HUD in my game mode thanks to the first person shooter template but the only way I can get anything to show up is if I tack it on to the end of the existing crosshair blueprint.
What am I doing wrong?