# HTML5 Network Connections Crashing/Freezing Server

**URL:** <https://forums.unrealengine.com/t/html5-network-connections-crashing-freezing-server/424510>\
**Category:** Platform & Builds\
**Tags:** Networking, dedicated-server, freeze, HTML5, unreal-engine, Multiplayer, question\
**Created:** [May 7, 2018, 6:21am UTC](https://forums.unrealengine.com/t/html5-network-connections-crashing-freezing-server/424510 "2018-05-07T06:21:52Z")\
**Posts on this page:** 1\
**Showing post:** 7

<div class="post-metadata">

**Author:** ![anonymous\_user\_7e4e2181](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_7e4e2181](https://forums.unrealengine.com/u/anonymous_user_7e4e2181)\
**Post date:** [May 11, 2018, 2:36pm UTC](https://forums.unrealengine.com/t/html5-network-connections-crashing-freezing-server/424510/7 "2018-05-11T14:36:14Z")

</div>

i think you’re missing the Map name parameter for the game server. see the following link for details:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

(scan for MapName from the link)

---

_[View the full topic](https://forums.unrealengine.com/t/html5-network-connections-crashing-freezing-server/424510)._
