# \[HTML5\] cannot use some keys in UMG widget with editable text boxes

**URL:** <https://forums.unrealengine.com/t/html5-cannot-use-some-keys-in-umg-widget-with-editable-text-boxes/306537>\
**Category:** UI\
**Tags:** HTML5, unreal-engine, Widget, question, UMG\
**Created:** [February 10, 2015, 1:23pm UTC](https://forums.unrealengine.com/t/html5-cannot-use-some-keys-in-umg-widget-with-editable-text-boxes/306537 "2015-02-10T13:23:14Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![trutty](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@trutty](https://forums.unrealengine.com/u/trutty)\
**Post date:** [February 10, 2015, 1:23pm UTC](https://forums.unrealengine.com/t/html5-cannot-use-some-keys-in-umg-widget-with-editable-text-boxes/306537/1 "2015-02-10T13:23:14Z")

</div>

Hi there,

I have an UMG widget with an EditableTextBox and a MultiLineEditableTextBox in it. I package the game for HTML5 and run it. When I press the Shift key to write an uppercase letter, a wrong symbol gets printed in my input field. So I can’t write in uppercase. Same happens when I press keys on the number pad. Using UE 4.6.1

![29515-textbox-test.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/0/a/a0a57bc6ad135ac559616788c111d28a3ea8b36f.jpeg)

However, in the Editor in works as expected. Only HTML5 build. Guess this is a bug. Is there any workaround?

---

<div class="post-metadata">

**Author:** ![AlwysAnrchy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AlwysAnrchy](https://forums.unrealengine.com/u/AlwysAnrchy)\
**Post date:** [February 10, 2015, 7:16pm UTC](https://forums.unrealengine.com/t/html5-cannot-use-some-keys-in-umg-widget-with-editable-text-boxes/306537/2 "2015-02-10T19:16:37Z")

</div>

Howdy trutty,

Thank you for reporting this issue. I have been able to produce a successful repro of the issue. I have entered Jira ticket UE-9555 into our bug report so that the issue may be addressed in a future release.

I am also unsure of a workaround for this issue but I will be sure to keep you posted as I see the report being worked on.

Thanks and have a great day!

---

<div class="post-metadata">

**Author:** ![tomdelerue\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@tomdelerue\_1](https://forums.unrealengine.com/u/tomdelerue_1)\
**Post date:** [April 10, 2015, 12:17pm UTC](https://forums.unrealengine.com/t/html5-cannot-use-some-keys-in-umg-widget-with-editable-text-boxes/306537/3 "2015-04-10T12:17:25Z")

</div>

Hi Sean,

Any update on a fix for this issue?

---

<div class="post-metadata">

**Author:** ![AlwysAnrchy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AlwysAnrchy](https://forums.unrealengine.com/u/AlwysAnrchy)\
**Post date:** [April 10, 2015, 12:34pm UTC](https://forums.unrealengine.com/t/html5-cannot-use-some-keys-in-umg-widget-with-editable-text-boxes/306537/4 "2015-04-10T12:34:33Z")

</div>

Hey Tom,

I just checked in on the report that was submitted for this issue and it has a possible resolution date for the 4.8 version of UE4. At this time, I am uncertain as to when this version of the engine will be released.

I will be sure to let you know when I know more though.

Thanks!
