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HTC VIVE Pick Up and Drop in UE4 version 4.13

Hello guys,

I have been trying to figure out how to pick up and drop a static mesh BP by following this youtube video “Creating Interactions in VR with Motion Controllers”. However, AttachToCompnent and DetachFromActor do not work for me. I alweys get error from them. I have tried using other options for Attach and Detach but still don’t work. The blue prints are in attached picture. I would like to get input from you guys how make this works. Also, I checked overlapping event and it works well.

Thank you

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It looks to me like you aren’t passing the component from the collision event to specify the item being collided. The Epic content examples have VR template that I think you will find very useful for this matter. That’s where I started reading and learning about the VR systems and content.