Here’s what it looks like default. It doesn’t matter what I do with the view types, wireframe, buffer vis…etc.
It looks fine with the tool open…
…EDIT: I actually managed to fix it myself. While I was taking those shots, I was hitting G to go in and out of game mode to position objects. Turns out that it makes a difference if you hit G before you open the window, then close it after hitting G but not going back…yaddy yaddy, that weird combo mess.
Long story short, I kept hitting G with the tool window open and also with it closed and that got me back.