# How would I make save on compile default on new projects

**URL:** <https://forums.unrealengine.com/t/how-would-i-make-save-on-compile-default-on-new-projects/465165>\
**Category:** Platform & Builds\
**Tags:** project-settings, unreal-engine, question\
**Created:** [May 14, 2020, 6:31am UTC](https://forums.unrealengine.com/t/how-would-i-make-save-on-compile-default-on-new-projects/465165 "2020-05-14T06:31:22Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![EdBennett](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@EdBennett](https://forums.unrealengine.com/u/EdBennett)\
**Post date:** [May 14, 2020, 6:31am UTC](https://forums.unrealengine.com/t/how-would-i-make-save-on-compile-default-on-new-projects/465165/1 "2020-05-14T06:31:22Z")

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Hi I like to use the project setting “Save on successful compile”. Is their anyway I can make this turn on by default when I start a new project?

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**Author:** ![RafaCP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RafaCP](https://forums.unrealengine.com/u/RafaCP)\
**Post date:** [October 4, 2024, 10:17am UTC](https://forums.unrealengine.com/t/how-would-i-make-save-on-compile-default-on-new-projects/465165/2 "2024-10-04T10:17:30Z")

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Open up UE\_Folder\Engine\Config\BaseEditorPerProjectUserSettings.ini and add:  
[/Script/BlueprintGraph.BlueprintEditorSettings]  
SaveOnCompile=SoC\_SuccessOnly

This will make it the default option for every new project in that particular engine version.
