It’s just not playing any animation in general except for blend pose 0. I’m guessing it might have something to do with how I’m calling the integer.
Every time I shoot in game none of the animations play and I get this error
Blueprint Runtime Error: “Accessed None trying to read property Sawed0ff”. Node: Blend Poses by int Graph: Sawed_Off_Shotgun_Shooting Function: Execute Ubergraph Anim BP Sawed Off Blueprint: AnimBP_Sawed_Off
I wish I could send multiple screenshots but I can’t because new users can only put one embedded media item in a post.
This might help. I did watch this guy’s video on how to set up my ammo. I created the functions however in my gun’s BP, not my player character’s.