How would i approach indicators?

Thanks for the quick response,

I understand the overlap method, the issue I’m having is understanding the indicator itself, how do I display it? If I use HUD how do I have an arrow point to where the overlap took place? If I should not use HUD, then how would I have an arrow display in the world to show the player where the overlap took place? Also would this arrow need to be some kind of component attached to the player’s actor? or is it something else?