I am using third person template and I would like to implement a “push” function to other character by walking toward the other character, smoothly.
Currently my method is, when my character walk toward the other character and overlapping with it, the other character will call “add impulse” method to make the “push” happened. But the result is not smooth enough.
What I want is the pushing speed is equal to the speed of my character, but not a sudden force applying to the other character.
Thank you.