# How to use Water System plugin?

**URL:** <https://forums.unrealengine.com/t/how-to-use-water-system-plugin/2482420>\
**Category:** World Creation\
**Tags:** unreal-engine, question\
**Created:** [April 30, 2025, 1:54am UTC](https://forums.unrealengine.com/t/how-to-use-water-system-plugin/2482420 "2025-04-30T01:54:57Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![BRGEzeHulton](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BRGEzeHulton](https://forums.unrealengine.com/u/BRGEzeHulton)\
**Post date:** [April 30, 2025, 2:40pm UTC](https://forums.unrealengine.com/t/how-to-use-water-system-plugin/2482420/2 "2025-04-30T14:40:19Z")

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Hi @1Y1aga1i , Several users have reported that enabling the Water plugin in UE 5.4.4 causes the engine to crash, especially when adding water bodies to the scene. These issues are particularly prevalent in VR templates but can also occur in standard projects. The problems are related to the plugin’s compatibility with the engine’s rendering system in this version.

> [@Water Plugin crashes the Engine 5.4.1](https://forums.unrealengine.com/t/water-plugin-crashes-the-engine-5-4-1/1884479):
>
> Hi, although it’s stated, that Water Plugin works with 5.4 [https://dev.epicgames.com/documentation/en-us/unreal-engine/water-system-in-unreal-engine](https://dev.epicgames.com/documentation/en-us/unreal-engine/water-system-in-unreal-engine), it’s not true. Opened UE 5.4.1, started New VR Game from scratch → Added Water Plugin, Water Extras, added landscape, saved, restarted. Opened the project, so far so good, added WaterBodyLake - the Engine crashes. Tried 3 times - all the same. Water Plugin isn’t functional at all. Please, correct me, or mark the Plugin as non-functonal in 5.…

I’ve got a few ideas for solutions

- Upgrade to Unreal Engine 5.5 or Later: Many of the issues present in UE 5.4.4 have been addressed in newer versions. Upgrading to UE 5.5 or later may resolve the compatibility problems with the Water plugin.​

- **Use an Earlier Stable Version** : If upgrading is not feasible, consider using UE 5.3.2, which has been reported to have better stability with the Water plugin.​

- **Enable Necessary Plugins** : Ensure that both the **Water** and **Landmass** plugins are enabled. The Landmass plugin is essential for the Water System to function correctly.

- **Check Content Browser Settings** : In the Content Browser, click on **View Options** and ensure that **Show Engine Content** and **Show Plugin Content** are checked. This will make the water assets visible and accessible

> **[Water System in Unreal Engine | Unreal Engine 5.5 Documentation | Epic...](https://dev.epicgames.com/documentation/en-us/unreal-engine/water-system-in-unreal-engine)**
>
> A collection of features, tools, and information about using the water rendering and meshing system in Unreal Engine.

_If you’re still facing challenges or have new questions, feel free to share_

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_[View the full topic](https://forums.unrealengine.com/t/how-to-use-water-system-plugin/2482420)._
