How to use Tags in Verse to enable Volume Device elimination on player enter?/How to set up multiple volumes on 1 Verse device?

Okay did a bit more troubleshooting lol, but no errors with this:

InitVolumes() : void=
    TaggedVolumes := GetCreativeObjectsWithTag(volume_area{})
    for (Obj : TaggedVolumes):
        if (Volumes := volume_device[Obj]):
            Volumes.AgentEntersEvent.Subscribe(OnPlayerEntered)

Hopefully that’s correct indentation and then I was also getting ambiguous identifier with volumes so I just changed the first couple references to TaggedVolumes like in my original code. I haven’t tested to see if it eliminates the player but fingers crossed.