Hello,
I personally wont be doing the code here but I was tasked with finding out how to use native c++, which I can see is a non parent class, in the game. I’ve learned that you wont see them in the engine editor since they dont utilize reflection, but the ability to create them is there. I just cant see how to use them, like I never visually see a way to put them in scene. Do they need to be used via a plugin or some other way? If anyone could let me know or even provide a small “Hello World” instruction type that would be very helpful. I also do not know what the plan is for the use case if anyone asks. Thank you very much.