How to use destructible component c++ 4.18

As apex destruction has moved to a plug-in how do you import it in 4.18.

Hey there, open your uproject in a text editor and place this:

"Plugins": [
		{
			"Name": "ApexDestruction",
			"Enabled": true
		}
	]

Great answer ! I just upgraded from 4.17 to 4.21 and wondered why everything related to destructibles was broken… why is there no documentation about this ??