# How to use custom bokeh shapes with CINEMATIC DOF?

**URL:** <https://forums.unrealengine.com/t/how-to-use-custom-bokeh-shapes-with-cinematic-dof/454228>\
**Category:** Rendering\
**Tags:** Depth-Of-Field, DOF, unreal-engine, question\
**Created:** [August 22, 2019, 4:26am UTC](https://forums.unrealengine.com/t/how-to-use-custom-bokeh-shapes-with-cinematic-dof/454228 "2019-08-22T04:26:23Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![PSunset](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/psunset/32/1011229_2.png) [@PSunset](https://forums.unrealengine.com/u/PSunset)\
**Post date:** [August 22, 2019, 4:26am UTC](https://forums.unrealengine.com/t/how-to-use-custom-bokeh-shapes-with-cinematic-dof/454228/1 "2019-08-22T04:26:23Z")

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I understand that using Bokeh DOF allows you to use custom images for bokeh shape effects. What I’m curious about is how to use custom bokeh shapes with the Cinematic DOF setting. Has anyone attempted or found a solution? Thanks!

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**Author:** ![FilmryStudios](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FilmryStudios](https://forums.unrealengine.com/u/FilmryStudios)\
**Post date:** [June 21, 2023, 9:59pm UTC](https://forums.unrealengine.com/t/how-to-use-custom-bokeh-shapes-with-cinematic-dof/454228/2 "2023-06-21T21:59:09Z")

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Did you find the understand for this yet?  
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