# How to use console command that takes struct as parameter?

**URL:** <https://forums.unrealengine.com/t/how-to-use-console-command-that-takes-struct-as-parameter/1329861>\
**Category:** Programming & Scripting\
**Tags:** Console, console-commands, console-command, unreal-engine, question\
**Created:** [October 11, 2023, 11:22pm UTC](https://forums.unrealengine.com/t/how-to-use-console-command-that-takes-struct-as-parameter/1329861 "2023-10-11T23:22:29Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![CrazyMage](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@CrazyMage](https://forums.unrealengine.com/u/CrazyMage)\
**Post date:** [October 12, 2023, 4:49am UTC](https://forums.unrealengine.com/t/how-to-use-console-command-that-takes-struct-as-parameter/1329861/2 "2023-10-12T04:49:27Z")

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what about this: [Passing vector as parameter to console function - #4 by Zikoko](https://forums.unrealengine.com/t/passing-vector-as-parameter-to-console-function/423058/4)

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