# How to use blendshapes with control rig

**URL:** <https://forums.unrealengine.com/t/how-to-use-blendshapes-with-control-rig/1666787>\
**Category:** Character & Animation\
**Tags:** blendshapes, morph-targets, unreal-engine, question\
**Created:** [February 5, 2024, 12:20am UTC](https://forums.unrealengine.com/t/how-to-use-blendshapes-with-control-rig/1666787 "2024-02-05T00:20:12Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![celestia](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/celestia/32/713749_2.png) [@celestia](https://forums.unrealengine.com/u/celestia)\
**Post date:** [February 5, 2024, 12:20am UTC](https://forums.unrealengine.com/t/how-to-use-blendshapes-with-control-rig/1666787/1 "2024-02-05T00:20:12Z")

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How would I go about animating my character’s face with control rig and sequencer. My character has the 52 Apple ARKit blendshapes setup and imported for facial animations, just not sure how to animate facial expressions along with control rig in the sequencer. At the moment control rig only controls the body but I’m not sure how to animate the blend shapes inside the sequencer.

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**Author:** ![celestia](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/celestia/32/713749_2.png) [@celestia](https://forums.unrealengine.com/u/celestia)\
**Post date:** [February 5, 2024, 11:13pm UTC](https://forums.unrealengine.com/t/how-to-use-blendshapes-with-control-rig/1666787/2 "2024-02-05T23:13:11Z")

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I love how most questions never get answered in the official Unreal forums

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**Author:** ![srs2112](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/srs2112/32/611881_2.png) [@srs2112](https://forums.unrealengine.com/u/srs2112)\
**Post date:** [August 17, 2024, 6:07am UTC](https://forums.unrealengine.com/t/how-to-use-blendshapes-with-control-rig/1666787/3 "2024-08-17T06:07:20Z")

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Ha ha lol, came looking for how to do this as well, same situation. There was a video from Polywink in 2021, but looks like it doesn’t work anymore with the latest UE, curious if anyone has gotten ARKit blend shapes to work for facial animation

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/9/3/4936ca44e7d670262e8c61dbae50106ddca563a5.jpeg "Unreal Engine Live Link Tutorial | Facial Mocap | Polywink") ](https://www.youtube.com/watch?v=L8RckB9ZRJE)

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**Author:** ![celestia](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/celestia/32/713749_2.png) [@celestia](https://forums.unrealengine.com/u/celestia)\
**Post date:** [August 26, 2024, 7:29pm UTC](https://forums.unrealengine.com/t/how-to-use-blendshapes-with-control-rig/1666787/4 "2024-08-26T19:29:38Z")

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I got it working using the LiveLink app as shown in that video and Take Recorder. Though not really sure how to edit the recording

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**Author:** ![srs2112](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/srs2112/32/611881_2.png) [@srs2112](https://forums.unrealengine.com/u/srs2112)\
**Post date:** [November 19, 2024, 9:14pm UTC](https://forums.unrealengine.com/t/how-to-use-blendshapes-with-control-rig/1666787/5 "2024-11-19T21:14:12Z")

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Found a tutorial solution here for anyone else interested:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/d/e/7de279ffe4434f5ebfcac72faa3a19d5abd981fb.jpeg "Custom character face & body animation | Unreal Engine 5") ](https://www.youtube.com/watch?v=Av741hpUG80)

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**Author:** ![virtualfilmer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/virtualfilmer/32/940767_2.png) [@virtualfilmer](https://forums.unrealengine.com/u/virtualfilmer)\
**Post date:** [December 10, 2024, 4:40pm UTC](https://forums.unrealengine.com/t/how-to-use-blendshapes-with-control-rig/1666787/6 "2024-12-10T16:40:49Z")

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Unfortunately the forums aren’t really monitored by staff, it seems, or most unreal users - so yeah I find my questions are almost never answered.

The solution is to pay for Unreal. With a paid account, you get access to UDN - which is monitored by staff.
