# How to use a touch swipe to draw in object e.g. a spline mesh

**URL:** <https://forums.unrealengine.com/t/how-to-use-a-touch-swipe-to-draw-in-object-e-g-a-spline-mesh/324735>\
**Category:** World Creation\
**Tags:** swipe, line, unreal-engine, touch, Spline, question\
**Created:** [July 10, 2015, 9:27am UTC](https://forums.unrealengine.com/t/how-to-use-a-touch-swipe-to-draw-in-object-e-g-a-spline-mesh/324735 "2015-07-10T09:27:05Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![darinsmyth](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@darinsmyth](https://forums.unrealengine.com/u/darinsmyth)\
**Post date:** [July 10, 2015, 9:27am UTC](https://forums.unrealengine.com/t/how-to-use-a-touch-swipe-to-draw-in-object-e-g-a-spline-mesh/324735/1 "2015-07-10T09:27:05Z")

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Hi Folks,

Basically I am looking help to create a gesture system so that between the start touch and the end touch a dynamically created object will appear spanning between the two points. I was thinking a spline mesh might be the best approach but if anyone has an easier/better method could you please let me know. The created object must be able to have collision so game objects can e.g. fall on to them.

Thanks for any help.
