How to turn/move forward in VR template

This is driving me crazy because it seems so simple but I can’t figure out how I can get my player to turn in the VR Template. The teleporting function works but when I try to use the input axis mapping to turn with a gamepad or keyboard nothing happens. Any ideas?

I was trying something similar recently. The inconenience for the VR Project is not a Character class, is just a Pawn, and so hasn’t CharacterMovement component inherited. You can tray to add a Floating Pawn Movement, but is not enhanced (ready) like CharacterMovement, overall for the Physics. Better try to understand it.