# How to test multiplayer Steam game?

**URL:** <https://forums.unrealengine.com/t/how-to-test-multiplayer-steam-game/451502>\
**Category:** Platform & Builds\
**Tags:** onlinesubsystem, Steam, unreal-engine, fps, Multiplayer, shooter, question\
**Created:** [June 30, 2019, 3:08pm UTC](https://forums.unrealengine.com/t/how-to-test-multiplayer-steam-game/451502 "2019-06-30T15:08:58Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![gedamial](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@gedamial](https://forums.unrealengine.com/u/gedamial)\
**Post date:** [June 30, 2019, 3:08pm UTC](https://forums.unrealengine.com/t/how-to-test-multiplayer-steam-game/451502/1 "2019-06-30T15:08:58Z")

</div>

Hi, I’m making a multiplayer game using Steam subsystem with app\_id 480.

I can successfully host sessions but **I am unable to find sessions… it always finds me 0 sessions available**.

Is this because I’m using the same computer / steam account ?

If yes, how am I supposed to test my game since I am ONE developer?

Thanks in advance!
