How to target multiple actors?

I have a tower that needs to target multiple actors (pawns?) in the scene. It currently can target one actor, but I’m looking for a way to have it target all spawned instances of said actor.

I guess you looking for “Get All Actors Of Class”

Thank you,
That is helpful, but I’m still not sure how it could get the position of each of the actors with that class. I have attached some of my current blueprint. I may very well be going about this in the entirely wrong way, if you have any more elegant solutions that’d be great too.

It returns array of objects, you need to use Get node to get single object, or use “ForEach Loop” node which will run the code for each object