I appreciate the response, though after five years I have to admit it was a pretty silly question. I really had no idea how c++ worked at the time. I was thinking of it like Java or c# with just different syntax without understanding pointers or its differences in structure, or anything about it really. I was use to Unity3ds very object-oriented structure for game design, as in its philosophy with objects and components.
With the hiding the mesh thing that still seems a bit silly. My problem with it was moving between scenes confused me at the time, but now I know there are lots of ways to deal with that.
Anyway, I appreciate the response. I was really surprised to see the response notification in my email, I had totally forgotten about this. I have since started college and taken some c++ and general programming courses so I am a bit less lost in the dark now, or more I know enough to know how little I know. But still reading 3 years ago me’s question was a blast from the past. Thanks for responding to a very silly question.