# How to stop UBT from using/searching for Incredibuild?

**URL:** <https://forums.unrealengine.com/t/how-to-stop-ubt-from-using-searching-for-incredibuild/336933>\
**Category:** C++\
**Tags:** unreal-engine, ubt, compile, CPP, question\
**Created:** [October 30, 2015, 1:38am UTC](https://forums.unrealengine.com/t/how-to-stop-ubt-from-using-searching-for-incredibuild/336933 "2015-10-30T01:38:53Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![HateDread](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HateDread](https://forums.unrealengine.com/u/HateDread)\
**Post date:** [October 30, 2015, 1:38am UTC](https://forums.unrealengine.com/t/how-to-stop-ubt-from-using-searching-for-incredibuild/336933/1 "2015-10-30T01:38:53Z")

</div>

I’m trying to compare the compile times with and without Incredibuild, but I can’t seem to stop UBT from automatically using it, since it’s not triggered manually like one would when using Incredibuild in a non-UE4 project (i.e. a project that doesn’t automatically use IB).

Worse still, if I uninstall Incredibuild completely, UBT freaks out. How can I reset its state to before I installed IB? (i.e. stop it from looking for IB at all).

Thanks!

---

<div class="post-metadata">

**Author:** ![Jamie\_Dale](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jamie_dale/32/1165413_2.png) [@Jamie\_Dale](https://forums.unrealengine.com/u/Jamie_Dale)\
**Post date:** [October 30, 2015, 4:21pm UTC](https://forums.unrealengine.com/t/how-to-stop-ubt-from-using-searching-for-incredibuild/336933/2 "2015-10-30T16:21:46Z")

</div>

You should be able to control this using the BuildConfiguration.xml file (there should be several of these in your solution, you’ll probably want your user one found at %APPDATA%\Roaming\Unreal Engine\UnrealBuildTool):

```
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
    <BuildConfiguration>
        <bAllowXGE>false</bAllowXGE>
    </BuildConfiguration>
</Configuration>

```

---

<div class="post-metadata">

**Author:** ![Johnny.F.Chen](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Johnny.F.Chen](https://forums.unrealengine.com/u/Johnny.F.Chen)\
**Post date:** [December 18, 2017, 3:11am UTC](https://forums.unrealengine.com/t/how-to-stop-ubt-from-using-searching-for-incredibuild/336933/3 "2017-12-18T03:11:43Z")

</div>

Not working for Package, Yet the Package is still calling IncrediBuild to build project.
