How to stop destructible mesh from getting destroyed in one hit?

#Destructible Parameters

In your Destructible Asset,

  • Make sure you fractured the mesh and it has a depth of 0 and a depth of 1

The depth of 1 is the depth that you want to target to make it world support!

Go to the Default Destructible Parameters

#Special Hierarchy Depths

Support Depth 1

Minimum Depth 0

Debris Depth -1

LOD Depth 0

#Flags
Accumulate Damage = true

World Support = true

Now as you apply damage the accumulation will occur over time, and the structure will try to hold itself together!

Enjoy!

Rama