hello everyone, i want to make a destructible mesh to be destroyed when character swing with his sword only. I already knew how to setup this but when character collide with the destructible mesh, the destructible mesh is destroy just by touching it so i want it to have more resistance or destroyed only by strong force ( strong force = the force of the sword when character swing it to attack ).
thanks in advance VRL Logistics tracking.
Note: i want the character to collide with it but do not destroy it by pushing it for example.