# How to Steer 6-DOF Pawn by Mouse Input (pitch, yaw)

**URL:** <https://forums.unrealengine.com/t/how-to-steer-6-dof-pawn-by-mouse-input-pitch-yaw/351108>\
**Category:** World Creation\
**Tags:** actor, rotation, control, unreal-engine, Physics, pawn, question\
**Created:** [March 20, 2016, 3:07am UTC](https://forums.unrealengine.com/t/how-to-steer-6-dof-pawn-by-mouse-input-pitch-yaw/351108 "2016-03-20T03:07:27Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![anonymous\_user\_fbe5155f](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fbe5155f](https://forums.unrealengine.com/u/anonymous_user_fbe5155f)\
**Post date:** [March 3, 2017, 10:48am UTC](https://forums.unrealengine.com/t/how-to-steer-6-dof-pawn-by-mouse-input-pitch-yaw/351108/3 "2017-03-03T10:48:00Z")

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I’ve updated the tutorial to now fully work with latest versions of UE4. See the ‘update’ section in the Steering section.

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This tutorial is easy to follow and complete.

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_[View the full topic](https://forums.unrealengine.com/t/how-to-steer-6-dof-pawn-by-mouse-input-pitch-yaw/351108)._
