I have a car the player can control and I want to play a level sequencer when the car overlaps with a trigger box. For example, I want the car to go to point B from point A, but point A’s location varies depending on the overlapping location. To be more specific, the level sequencer can be started when the car is on the left of the road or the right of the road or anywhere between. It depends on the player. The problem is how can I adjust the first frame depending on the car’s location.