# How to start asset editor from c++?

**URL:** <https://forums.unrealengine.com/t/how-to-start-asset-editor-from-c/349195>\
**Category:** C++\
**Tags:** unreal-engine, editing, CPP, question\
**Created:** [March 1, 2016, 1:17pm UTC](https://forums.unrealengine.com/t/how-to-start-asset-editor-from-c/349195 "2016-03-01T13:17:19Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![anonymous\_user\_baa279fa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_baa279fa](https://forums.unrealengine.com/u/anonymous_user_baa279fa)\
**Post date:** [March 1, 2016, 1:17pm UTC](https://forums.unrealengine.com/t/how-to-start-asset-editor-from-c/349195/1 "2016-03-01T13:17:19Z")

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I create custom blueprint editor. And I want to edit reference bject from double click on node, but i dont know how to start asset editor (for current aseet) from c++.

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**Author:** ![anonymous\_user\_baa279fa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_baa279fa](https://forums.unrealengine.com/u/anonymous_user_baa279fa)\
**Post date:** [March 1, 2016, 3:50pm UTC](https://forums.unrealengine.com/t/how-to-start-asset-editor-from-c/349195/2 "2016-03-01T15:50:21Z")

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I am find answer. This is can do with help:

```
TArray<FString> Name;
FAssetEditorManager::Get().OpenEditorsForAssets(Name);

```

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**Author:** ![HeavenlyGamesBoss](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HeavenlyGamesBoss](https://forums.unrealengine.com/u/HeavenlyGamesBoss)\
**Post date:** [June 4, 2016, 11:03am UTC](https://forums.unrealengine.com/t/how-to-start-asset-editor-from-c/349195/3 "2016-06-04T11:03:05Z")

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Hi,

can you tell me where you found out how to open the asset editor window? I want to look at it in context.

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**Author:** ![anonymous\_user\_baa279fa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_baa279fa](https://forums.unrealengine.com/u/anonymous_user_baa279fa)\
**Post date:** [October 8, 2016, 3:58pm UTC](https://forums.unrealengine.com/t/how-to-start-asset-editor-from-c/349195/4 "2016-10-08T15:58:08Z")

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I am sorry but I can not remember.
