# How to specify game mode's HUD Class with BP\_HUD on my Code Third Person project?

**URL:** <https://forums.unrealengine.com/t/how-to-specify-game-modes-hud-class-with-bp-hud-on-my-code-third-person-project/293607>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [September 13, 2014, 3:01pm UTC](https://forums.unrealengine.com/t/how-to-specify-game-modes-hud-class-with-bp-hud-on-my-code-third-person-project/293607 "2014-09-13T15:01:02Z")\
**Posts on this page:** 1\
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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [September 14, 2014, 2:35am UTC](https://forums.unrealengine.com/t/how-to-specify-game-modes-hud-class-with-bp-hud-on-my-code-third-person-project/293607/2 "2014-09-14T02:35:10Z")

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#Two Options

#Option 1

Go to world settings, click on new, next to game mode

then you can open that game mode BP and change your HUD class

#Option 2, C++

See my tutorial for player controller and do the same for your HUD instead

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DefaultHUDClass = see tutorial

#Enjoy!

Rama

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