I’m making a futuristic city with flying cars.
How can I spawn car objects repeatedly that are flying in a straight line.
In a 3d program you make a emitter and attach objects to a particle but how to do that in UE4.
I’m new to UE4, so I’m not a expert in blueprints.
I saw this movie, and I think its what I needhttps://youtube.com/watch?v=xUtTy1Mg1ns
Can someone help me?
Thanks in advance