Normally, as a programmer, you would use github to allow people to view your code files, but you need to pay for LFS to host an Unreal repo on it. Plus, you cannot show off blueprints this way. I also have started using Plastic SCM for my source control as it’s faster and has file locking - it’s like perforce but wayyy cheaper. so, i was wandering if there’s employers here who can help me. should i show my work in blogs as screenshots, or upload the project to google drive (which it would take a long time to download and un zip) or if theres a way to upload as an uncompressed folder, or other ways.
Thanks.
Best way to get hired is to contribute to existing projects or hosting your work on git. You can get your own website for less than $100 year and host all your projects, and documentation there. There are website builders, etc.
Here is my portfolio that I created with HTML, CSS and JavaScript from scratch: https://elias-wick.com/. I work as a technical artist.
Simply having a social channel where you upload stuff could be enough to get your hired.
Very nice portfolio.
yea, i have a portfolio and YT that i do some stuff on, but where it’s game jams with teams and a company, I want to show off what i did, but i guess that’s comes down to the content i make.
I also have Twitter but not put much on it. maybe ill upload little pictures and snippets of my code and work there
Thank you!
Yeah absolutely! You can upload code, snippets and other things on here as well. It’s a good way to help the community and for you to get a little recognition.