# How to setup Physics Contraint behave like tight hinge

**URL:** <https://forums.unrealengine.com/t/how-to-setup-physics-contraint-behave-like-tight-hinge/464562>\
**Category:** World Creation\
**Tags:** physics-constraints, unreal-engine, lock, Physics, question\
**Created:** [May 2, 2020, 2:43pm UTC](https://forums.unrealengine.com/t/how-to-setup-physics-contraint-behave-like-tight-hinge/464562 "2020-05-02T14:43:37Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Flakky](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flakky/32/918696_2.png) [@Flakky](https://forums.unrealengine.com/u/Flakky)\
**Post date:** [May 2, 2020, 2:43pm UTC](https://forums.unrealengine.com/t/how-to-setup-physics-contraint-behave-like-tight-hinge/464562/1 "2020-05-02T14:43:37Z")

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Hi! Is it possible to setup constraint to behave like a really tight hinge, but with some freedom when pushed?

Like in this demo:

> **[Imgur](https://i.imgur.com/fq74np3.gifv)**

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**Author:** ![mindsurferdev](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@mindsurferdev](https://forums.unrealengine.com/u/mindsurferdev)\
**Post date:** [May 2, 2020, 4:06pm UTC](https://forums.unrealengine.com/t/how-to-setup-physics-contraint-behave-like-tight-hinge/464562/2 "2020-05-02T16:06:41Z")

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I don’t think so, I have never seen this behaviour in UE4 physics. You would probably need to make/edit something in C++, although I don’t know how you would do that.
