# How to set up HLOD layers with World Partition?

**URL:** <https://forums.unrealengine.com/t/how-to-set-up-hlod-layers-with-world-partition/1210402>\
**Category:** World Creation\
**Tags:** design, World-Partition, unreal-engine, WorldPartition, question\
**Created:** [June 25, 2023, 7:54pm UTC](https://forums.unrealengine.com/t/how-to-set-up-hlod-layers-with-world-partition/1210402 "2023-06-25T19:54:18Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Rosy](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rosy/32/719224_2.png) [@Rosy](https://forums.unrealengine.com/u/Rosy)\
**Post date:** [June 25, 2023, 7:54pm UTC](https://forums.unrealengine.com/t/how-to-set-up-hlod-layers-with-world-partition/1210402/1 "2023-06-25T19:54:18Z")

</div>

Hey, I’m trying to figure out how to set up HLOD layers with world partition and can’t figure it out.

[This](https://docs.unrealengine.com/5.1/en-US/world-partition---hierarchical-level-of-detail-in-unreal-engine/) documentation page shows the following image:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/9/d/a9d11ef4daeb2c1d421ae42e9c38d5bf58470628.png)

however, in my editor, I am missing the “Default HLODLayer” field:

![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/7/5/3756ae1a2aab5a0a7dec1cba33a2214df9605793.png)

What’s going on here? The entire setup seems to be different

---

<div class="post-metadata">

**Author:** ![dianziyanh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dianziyanh](https://forums.unrealengine.com/u/dianziyanh)\
**Post date:** [August 28, 2023, 6:31pm UTC](https://forums.unrealengine.com/t/how-to-set-up-hlod-layers-with-world-partition/1210402/2 "2023-08-28T18:31:31Z")

</div>

The wp\_hlod document is out of date.The data layers’ panel is apparently from UE5.0 preview.
