First of all, thanks for being such an amazing and inspiring community!
I created a custom UK2Node with a set of UPROPERTIES. These UPROPERTIES can be edited using my node’s details panel. Everything is working fine!
Now, here’s my issue: In addition to this details panel, I would like to allow users to modify my nodes’ UPROPERTIES inside the Project Settings (for this purpose, I have a settings page that lists all custom UK2Node used in the project). As a result, any change made in this settings page would be propagated back to the node’s details panel.
Would you have any thoughts on how to implement this?
PS: I tried to keep pointers to my nodes inside the settings page and use these pointers to update my nodes whenever updates occurred. Unfortunately, while the UPROPERTIES are initially updated, the update is lost as soon as the nodes are compiled or saved. Maybe I’m missing something here?