How to Set camera to navigate freely in a room?

Am new to ue4 and would like to know how to set up a camera to navigate freely in a room.I have seen people using archviz 1.1 in tutorials but i dont know if its an addon and cant find how to set up a similar blueprint.
kindly assist
regards

are you trying to have like a flying camera or one more like what youd see as a person walking around? you will either need to just use the default pawn or create a character with a attached camera similar to the firstperson example templeate

your describing two very different situations. i would start by trying the default pawn if your looking to fly around this would be a good place to start. other wise you will need to make a script to allow a custom character to gain elevation at will. below ill post a picture of how to set the default pawn. the menues start by clicking the blueprints button on the toolbar.

hi am trying walking around.i tried using the default fps but i cant go up and down.Also i deleted all default mesh including the floor and added my room. when i hit play the camera falls downwards.is there a way to use the default by making it move up and down and also not fall when the florr is deleted?

Hey just found exactly what i wanted on this video on setting camera navigation.

Also noticed i have to scale up the floor for a bigger navigation area.