Ah i understood the difference now.
Well, ill try to explain.
In your case, you just move the X on mouse and you turn around, it means, the character turns around and the camera, too.
But i separated each other.
I turn mouse with left’n hold mousebutton so the Chatacter still moves on autorun in same direction as before i turned the camera.
If i release the Mousebutton the camera still stays at my last direction i looked to. and the Char is running still same direction as he does before. My caera movin doesnt affect the walk direction.
If i have enabled autorun, i can turn around with right mousebutton.
but all what will be go to other clients are the movementdirection, not the turn direction of my char.