# How to save the location of a player with world origin shifting

**URL:** <https://forums.unrealengine.com/t/how-to-save-the-location-of-a-player-with-world-origin-shifting/465197>\
**Category:** World Creation\
**Tags:** world-position-offse, unreal-engine, UE4, question, World-Composition\
**Created:** [May 15, 2020, 11:17pm UTC](https://forums.unrealengine.com/t/how-to-save-the-location-of-a-player-with-world-origin-shifting/465197 "2020-05-15T23:17:57Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![bouwmeester2003](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@bouwmeester2003](https://forums.unrealengine.com/u/bouwmeester2003)\
**Post date:** [May 15, 2020, 11:17pm UTC](https://forums.unrealengine.com/t/how-to-save-the-location-of-a-player-with-world-origin-shifting/465197/1 "2020-05-15T23:17:57Z")

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How can i save and load the location of the player with the world origin shifting system

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**Author:** ![rotacak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rotacak/32/442224_2.png) [@rotacak](https://forums.unrealengine.com/u/rotacak)\
**Post date:** [November 12, 2021, 9:09am UTC](https://forums.unrealengine.com/t/how-to-save-the-location-of-a-player-with-world-origin-shifting/465197/2 "2021-11-12T09:09:19Z")

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I would save the world location of the player and world origin coords (GetWorldOriginLocation()). But then is question, how to spawn the player there: [https://answers.unrealengine.com/questions/1056754/how-to-spawn-a-player-in-a-openworld.html](https://answers.unrealengine.com/questions/1056754/how-to-spawn-a-player-in-a-openworld.html)
