# How to save and load all the information of a game ?

**URL:** <https://forums.unrealengine.com/t/how-to-save-and-load-all-the-information-of-a-game/367198>\
**Category:** Editor Scripting\
**Tags:** savegame, unreal-engine, Blueprint, question\
**Created:** [August 15, 2016, 1:49pm UTC](https://forums.unrealengine.com/t/how-to-save-and-load-all-the-information-of-a-game/367198 "2016-08-15T13:49:46Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![Fishy418](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fishy418](https://forums.unrealengine.com/u/Fishy418)\
**Post date:** [October 19, 2017, 11:04am UTC](https://forums.unrealengine.com/t/how-to-save-and-load-all-the-information-of-a-game/367198/8 "2017-10-19T11:04:24Z")

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Hi, I was stuggling with this for a bit and still learning best way to do it. I’ve create a wiki page showing what i’ve setup so far if it might help with your setup in anyway:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Feel free to offer any suggestions to update the page or clarify anything if you want 🙂

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