# how to rotate crosshair around my player ?

**URL:** <https://forums.unrealengine.com/t/how-to-rotate-crosshair-around-my-player/768729>\
**Category:** Blueprint\
**Tags:** unreal-engine, Widget, question, Blueprint\
**Created:** [February 11, 2023, 5:49pm UTC](https://forums.unrealengine.com/t/how-to-rotate-crosshair-around-my-player/768729 "2023-02-11T17:49:12Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![3DAI](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/3dai/32/691337_2.png) [@3DAI](https://forums.unrealengine.com/u/3DAI)\
**Post date:** [February 11, 2023, 6:33pm UTC](https://forums.unrealengine.com/t/how-to-rotate-crosshair-around-my-player/768729/2 "2023-02-11T18:33:35Z")

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check this out !!

 ![Capture333](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/5/5/e550987b7372600deb444312fbabe50ed319cbb5.png)

here the forum and the short discussion, that a easy one !! good luck \<3

> [@2D Side Scroller aim weapon at mouse cursor](https://forums.unrealengine.com/t/2d-side-scroller-aim-weapon-at-mouse-cursor/462122):
>
> Hi, I am trying to get my character’s gun to aim towards the position of my mouse. Here is the blueprint I am using; This works to an extent as the mouse is tracked on one side of the screen, but not on the other. (Red circle is mouse location) Thanks in advance for any help!

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