How to rotate camera in character blueprint?

I can’t rotate camera in my project. I need to be able to turn right-left that is possible with spinning yaw but can’t rotate up and down with pitch. So, I need to rotate camera, not character but I can’t connect camera with target.

Why? And is it possible to rotate whole character up and down? User must stand in one position and look around.

Note the words Target is on nodes. Due to their unique nature, some nodes work with specific components or actors only. This very node adds a special type of rotation used by the player controller who can then affect Pawns. In short it’s for rotating pawns, not pawns’ cameras.

If you want to rotate a regular component, like the camera:

Use the Context Sensitive nature of the blueprints wires, drag a wire first and then search for compatible, pre-filtered stuff.