# How to rotate 90 degrees the Texture Sample?

**URL:** <https://forums.unrealengine.com/t/how-to-rotate-90-degrees-the-texture-sample/281662>\
**Category:** Asset Creation\
**Tags:** unreal-engine, rotate, question\
**Created:** [April 25, 2014, 11:33pm UTC](https://forums.unrealengine.com/t/how-to-rotate-90-degrees-the-texture-sample/281662 "2014-04-25T23:33:36Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![AgentMilkshake1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AgentMilkshake1](https://forums.unrealengine.com/u/AgentMilkshake1)\
**Post date:** [January 19, 2015, 5:25pm UTC](https://forums.unrealengine.com/t/how-to-rotate-90-degrees-the-texture-sample/281662/5 "2015-01-19T17:25:30Z")

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Hey guys, slightly struggling with this, I’ve got to this point, but when I plug in the rotated values into the customised UV0, my image is just drawing black.

 ![27206-ue4+progress.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/b/7/6b7f4b9ba96f2f00368399cd5495693204b8e8aa.jpeg)

I am trying to rotate the whole image 90 degree’s anti-clockwise.

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