I just learned “Animation Re-targeting”. Created one actor using “Mixamo Fuse” with no moves and then assigned all default blue character moves to new character as explain here: https://docs.unrealengine.com/latest/INT/Engine/Animation/RetargetingDifferentSkeletons/index.html
And I got succeed.
But I want to learn something different. All “Maximo Character” moves forward when they jump. Not actually move but their feet continue animate even in the air. While default character shows falling animation in air which looks like real.
So my ques is, I want to keep continue “Mixamo Character” but just want to change that jumping move, which doesn’t looks good. How can I do it? And please explain in detail.