How I am moving them is a good point actually, I hadn’t questioned that because it there was no issue reseting the location of static meshes using the same movement and reset methods. For movement method I am using Line Trace and Physics Handles. [Here is a link][1] to the Wiki page that contains the blueprint/instructions I used to achieve it
Now you have mentioned it, I have a feeling that if any part of my ‘pick up and move object’ blueprint is causing the issue it would most likely be this part