What shadowing method are you using? DF shadows or standard shadowmaps may be too low-res- the game could have also used a custom solution?
Do you believe it to be a resolution problem, or a lighting problem?
What shadowing method are you using? DF shadows or standard shadowmaps may be too low-res- the game could have also used a custom solution?
Do you believe it to be a resolution problem, or a lighting problem?