# How to replace vector fields every X seconds by another vector field?

**URL:** <https://forums.unrealengine.com/t/how-to-replace-vector-fields-every-x-seconds-by-another-vector-field/473210>\
**Category:** FX\
**Tags:** vector-fields, particle-systems, unreal-engine, question\
**Created:** [October 20, 2020, 11:11pm UTC](https://forums.unrealengine.com/t/how-to-replace-vector-fields-every-x-seconds-by-another-vector-field/473210 "2020-10-20T23:11:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_fdcd8dee](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fdcd8dee](https://forums.unrealengine.com/u/anonymous_user_fdcd8dee)\
**Post date:** [October 20, 2020, 11:11pm UTC](https://forums.unrealengine.com/t/how-to-replace-vector-fields-every-x-seconds-by-another-vector-field/473210/1 "2020-10-20T23:11:15Z")

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Hello everyone,  
i’m trying to display a particle system, with an local vector field.  
But i like to replace the local vector field by another local vector field every X seconds.  
Thank you very much for your time!
