# How to remove this god dam Aliasing

**URL:** <https://forums.unrealengine.com/t/how-to-remove-this-god-dam-aliasing/385133>\
**Category:** Asset Creation\
**Tags:** google-cardboard, aliasing, unreal-engine, question\
**Created:** [February 16, 2017, 3:24pm UTC](https://forums.unrealengine.com/t/how-to-remove-this-god-dam-aliasing/385133 "2017-02-16T15:24:12Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![The\_Space\_Bar\_Rider](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@The\_Space\_Bar\_Rider](https://forums.unrealengine.com/u/The_Space_Bar_Rider)\
**Post date:** [February 16, 2017, 3:24pm UTC](https://forums.unrealengine.com/t/how-to-remove-this-god-dam-aliasing/385133/1 "2017-02-16T15:24:12Z")

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Hi, the UE4.15 is out now ! But I still have a big aliasing effect on my app for Cardboard.  
So I tried with 4x MobileMSAA and 8xMSAA, with mobile HDR enabled. Everything work fine, I have a framerate of 40 fps. But I have a really big aliasing effect on the edges of my meshes ! I know that for Gear VR you don’t have any antialiasing. But when you enable Mobile HDR your framerate can’t go over 30 fps.  
So is there a good solution to remove Cardboard Aliasing ?

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**Author:** ![urlGrey](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@urlGrey](https://forums.unrealengine.com/u/urlGrey)\
**Post date:** [November 20, 2017, 11:47pm UTC](https://forums.unrealengine.com/t/how-to-remove-this-god-dam-aliasing/385133/2 "2017-11-20T23:47:57Z")

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I’m sorry to revive this 9 months later, but did you ever figure it out? 🙂
