Hello, I’m building a checkpoint-based respawn system. But I have a problem. When my player respawns, my game hud doesn’t work anymore, and whenever I get into a collision, my player can’t interact with it anymore. How do I rebind it to my newly spawned player? Because I think now it’s still bound to the dead player.
This, for example, works great, but not anymore when the player respawns.
This is in the game mode for the respawn:
This is a checkpoint:
This is the old way I used to do it, but this way I can’t use checkpoints.
(without the destroy actor ofcourse)
If you need more information, just ask! Any assistance would be greatly appreciated.