# How to reactivate Chaos Destruction?

**URL:** <https://forums.unrealengine.com/t/how-to-reactivate-chaos-destruction/2607844>\
**Category:** Blueprint\
**Tags:** simulate-physics, unreal-engine, Destructible-Mesh, Physics, question\
**Created:** [July 17, 2025, 8:51am UTC](https://forums.unrealengine.com/t/how-to-reactivate-chaos-destruction/2607844 "2025-07-17T08:51:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Extrahdmi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Extrahdmi](https://forums.unrealengine.com/u/Extrahdmi)\
**Post date:** [July 17, 2025, 8:51am UTC](https://forums.unrealengine.com/t/how-to-reactivate-chaos-destruction/2607844/1 "2025-07-17T08:51:26Z")

</div>

I am suffering from a symptom where my geometry collection becomes indestructible after applying the field system. I don’t know if this is because the collection is asleep or because the field is invalidated.  
How to simulate these collections again?
