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How to prevent my character from moving enemy when run into him

Hello, i have some trouble with player/enemy collision and i can’t find solution for that.
When player run to the enemy he can easy move him, and i dont want that enemy can be moved by player. I linked gif preview for what i’m talking about.
Thanks for any help.

If somebody interested in this problem, i find what the problem was. It’s because my character have a shield and shield blocks all collision, so i set up collision properly =)

Thanks, I had the same issue I have no idea that the weapons carry the character was the cause of it. :slight_smile: